Unity Workshop by David Cosgrove
This XR Lab workshop will show artists how to gather assets into a Unity project, how to assemble assets into a cinematic timeline, how to apply animation to character assets within the timeline and how to utilise Unity’s Real-Time render to export the timeline as a 1080p and 360 video.
The workshop will include the following content:
Import 3D assets into Unity
Learn about lighting your Unity scene
Learn about Unity’s Timeline and assemble your own cinematic scene
Add characters into your Unity Timeline and apply animations to them
Combine different animations together
Add cameras
Add post processing effects to your cameras
Render your timeline out as 1080p or 360 video
Membership is required to participate. This workshop is now fully booked.